Hey! This is my HD texture pack page for The Legend of Zelda: Twilight Princess!
Some general info regarding this texture pack which you should read before you download it;
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In its current state, the texture pack includes over a thousand HD textures, remade from the ground up. They cover most areas of the game, but some locations such as some specific interiors or dungeons are not yet fully covered.
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The end goal is to remake every single texture from scratch!
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I am completely up for suggestions, changes and submissions. You will of course be fully credited for any work you submit!
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The 4K version of the texture pack is scaled to 8x the default resolution. The 1080p version is scaled to 4x the default resolution.
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My goal with this texture pack is to enhance the original game visuals while staying faithful to the original vision. That means my textures are meant to blend in as much as possible with the old textures so the game feel doesn't change, whilst retaining a high quality with lots of detail.
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This texture pack is for The Legend of Zelda: Twilight Princess on the GameCube and Wii only.
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This texture pack will work with any custom mods / hacks of Zelda: Twilight Princess as long as they aren't adding new textures or changing old ones (in that case, conflicting textures will be overwritten by one another but it will still work).
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Ishiiruka-Dolphin is required to make material maps, shaders and other nice visual features work and is recommended. There is a custom fork of Ishiiruka Dolphin inside the texture pack download which you can use, or alternatively download the latest version of Ishiiruka-Dolphin.
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Currently, only NTCS and PAL textures have been modified. You can still use this texture pack on Japanense / Korean versions of the game, it will still work. This will not include the Jap/Kor region specific textures though.
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Please note that all post processing can be modified easily from user to user to fit your own preference, you can make it look however you like.
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If you are having issues with stuttering and lag, remember to check "Prefetch Custom Textures" in the 'Advanced' tab of the Graphics settings before asking for help. I also recommend enabling V-Sync as it removes screen tearing in full screen mode.
Video preview
(Please watch in 2160p for the best experience!)
What are the differences between the post-processing and standard editions of the texture pack?
Short answer: The post processing edition has some extra graphics options which results in more realistic lighting and effects, as well as fully customizable tone mapping. However, it has slightly lower compatibility and performance than the standard edition. Here are some comparison screenshots:
Installation:
If you're on Windows: There is minimal installation! A special preconfigured version of Dolphin called Ishiiruka Dolphin is provided alongside the texture pack. Simply extract the folder somewhere and start Dolphin using "ZTP4K Dolphin Emulator.exe", then open up your own game rom of Twilight Princess and play.
It is crucially important that you do NOT move the .exe from the folder it's inside of, or else it won't work!
If you're on Mac or Linux: please manually download Dolphin from this page for your operating system and copy all of the contents of the texture pack's "user" folder (not the folder itself, but everything inside it) to your Dolphin directory (on macOS, your Dolphin Directory is inside of ~/Library/Application Support/Dolphin).
Next make sure to enable "Use Custom Textures" in the Dolphin Graphics Settings > Advanced tab, or else the custom textures won't load!
And finally, you also need the game rom to start the game, which isn't included for legal reasons. Information on how to dump your own game rom legally can be found here.
For SteamDeck users the installation is a bit different. First you must download Dolphin, this can easily be done through the use of a program like Emudeck or through Flatpak. If you installed Dolphin through Emudeck, your Dolphin directory will be located inside of /home/deck/.var/app/org.DolphinEmu.dolphin-emu/data/dolphin-emu/Load. You must right click inside the Dolphin directory > Menu > Check the box for "Show Hidden Files" or else you may not be able to access the Dolphin folder. The rest of the installation is the same as for Linux/MacOS, which you can find above. Just copy the "GZ2" folder from the texture pack folder > "User" > "Load" folder into your dolphin-emu directory and enable custom textures in the Dolphin Graphics Settings > Advanced tab and that should do the trick!
For Android users, the process is also a bit different. First download the latest Dolphin Emulator from the Google Play Store, or download the latest "Development Version" APK directly from here, install it on your device and try running your game rom in it to make sure everything is working before installing the texture pack itself. Next, download the 1080p version of the texture pack on your device (the 4K version might not work on some android devices) and extract it using any .zip unarchival app (some android versions have this feature built in, whilst some require a third party app to unzip .zip files). Once that is done, open the texture pack folder and navigate to the user > load > textures folder.
Next, copy the folder called "GZ2" to this location on your device;
Internal Storage/dolphin-emu/load/textures
Now finally, enable the "Load Custom Textures" option inside the Dolphin Graphics Settings > Advanced tab. Then set the "Internal Resolution" in the Graphics Settings to a higher value than the default 1x (start with 2x and increase from there, if it starts to lag lower the internal resolution again). Then start the game. It should say a disclaimer about the texture pack before the game starts, that's how you know it's working. Enjoy!
For iOS users, the process is very similar to that of Android. However install Dolphin is a bit trickier and will require that you use DolphiniOS, which has it's own installation instructions provided here.
NO GAME ROM OR GAME FILES ARE INCLUDED WITH THIS TEXTURE PACK.
SHARING GAME ROMS IS PIRACY AND IS ILLEGAL. DO NOT ASK FOR THEM HERE OR ON DISCORD, OR YOU WILL BE MUTED.
How do I get the game rom?
No game files are distributed with this texture pack, since that would be illegal. You need to get the game .iso yourself. The legal way is to dump the game yourself from your own GameCube or Wii console.
What are the differences between the "Standard Edition" and the "Post Processing Edition"?
There are two versions of the texture pack you get to select once you've downloaded it. One is the "Post Processing Edition", which includes all the post processing effects showcased in the trailer like ambient occlusion, tone mapping, bloom, material maps and more. The other version is the "Standard Edition" which doesn't include these features but has some other benefits instead.
The Post Processing Edition utilizes Ishiiruka Dolphin to achieve these features, and has some graphical features implemented not available in regular Dolphin at all. It also requires Windows 7 or higher (not compatible with MacOS or Linux) and a dedicated graphics card. Both editions include controller presets for common gamepads like the Xbox One controller, and the custom textures are the same between both versions. The standard edition version fixes some Dolphin bugs present in Ishiiruka Dolphin (and offers increased stability, and substantially higher performance) and supports MacOS & Linux, too! But does not support any of the additional graphical features listed above, like material maps or ambient occlusion. Both versions look stunning so if you're uncertain I recommend you play the standard version- or try out both and see which one you prefer! The screenshots above are taken using the post-processing edition, a comparison might be coming shortly!
How do I set up 60 FPS?
It is possible to display at 60 & 120 fps using Lossless Scaling, a tool which can be bought from Steam (I'm not sponsored by them, but I like the tool). The tool is still in beta however, and upscaling artifacts will appear. For a clean image, I still recommend playing the game at the default frame rate without Lossless Scaling.
It can interpolate frames in-game to give the appearance of 60 fps or higher, without any of the drawbacks of a cheat code or patch: There will be NO game breaking bugs or glitches using lossless scaling, as it's only active a post processing effect. But as stated earlier, there will be artifacts which may or may not hinder your enjoyment of the game, depending on how sensitive you are to artifacts.
Here is some important information about using Lossless Scaling to get higher FPS:
* Artifacts may appear when there is lots of sudden camera movements on screen.
* The tool costs $6.99 on Steam (a price worth paying in my opinion, since it works for any game)
* It is only available on Windows, and does not work on Linux or MacOS currently.
* A somewhat modern GPU is required, preferably an RTX or recent AMD GPU.
Whether or not it's worth getting is for you to decide! Of course, playing the game in it's intended frame rate is a perfectly good experience as well, so don't feel forced to use this tool to have a good time.
Why is the image grainy?
This can be an issue in the post processing edition on some hardware configurations if Ubershaders it NOT set to "Exclusive". Try setting Ubershaders to "Exclusive" in the Enhancements tab of the Graphics Settings and that should fix the problem.
Why do textures take a while before loading in?
This occurs in the standard edition (regular Dolphin) when "Prefetch Custom Textures" is not enabled. You can enable "Prefetch Custom Textures" in the Graphics Settings > Advanced tab and this will fix the problem (this requires a lot of RAM!)
Why is the game crashing / freezing on startup or after a few hours?
The most likely reason is because you have "Prefetch Custom Textures" enabled in the Post-Processing Edition (Ishiiruka Dolphin) in the Dolphin Graphics Settings > Advanced tab. This feature is known to be unstable at times in Ishiiruka Dolphin (regular Dolphin 5.x doesn't have this issue) and can cause issues like freezes and crashes. Try disabling this feature if it's enabled and see if this fixes the problem.
Why is the game crashing on the mission where you need to escort the Zora prince from one part of the map to another?
The reason why is because of a bug in the widescreen patch. THE INTRO CUTSCENE TO THIS MISSION WILL SOFTLOCK / CRASH THE GAME EVERY TIME WITH THIS PATCH ENABLED. There is no fix for this currently other than to use a clean game rom for this mission which does NOT have this widescreen patch applied!
Why is the game crashing / displaying "IntCPU: Unknown instruction"?
The reason why is most likely because you are using an unsupported game rom format, such as .NKIT.iso, .WBFS or .RVZ. The only fully supported game rom format for the post-processing edition version of Dolphin (Ishiiruka Dolphin) is .ISO. Using an unsupported format may lead to unexpected behaviour and crashes, such as a "IntCPU: Unknown instruction" error.
Why is the game crashing / displaying "Fifo Error: Shutting Down"?
The reason why is most likely because you don't have the latest C++ Redist from Microsoft installed. This is required on most Windows setups or else the game won't boot. You can download it for free from Microsoft's website here. If it's still crashing after you've installed C++ Redist, it might be because you're using an WBFS, WFS or .NKIT ISO. You need a regular ISO version to play the game without any errors- NKIT is NOT supported. You can convert your NKIT to a regular ISO easily using the free NKIT to ISO converter. If it's none of these things, then it's probably because an incompatible cheat code is being used. Try disabling "cheats" in the Dolphin Config Settings and see if that fixes the problem!
Why am I getting a "Failed to enumerate outputs!" error / why are my item icons messed up?
This error appears when your graphics card is not able to be initialised for use in Dolphin, which can result in several issues (including crashing, random texture corruption and other graphical features not working as intended). It is therefore highly recommended that you perform the following actions to fix the error before playing the game. Fixing it is a simple two-step process:
1. Select "Use Maximum performance" as the power management mode for ZTP4K.exe (the dolphin launch program inside of the corresponding texture pack folder) in the NVIDIA Control Panel program on your PC. Go into the nvidia control panel > Manage 3D settings > Program Settings tab > click "Add" and find the ZTP4K.exe file in the texture pack directory you use to play the texture pack. Then set the mode for power management in the list to "Prefer maximum performance"
2. On Windows 10 and newer, you must set the graphics mode for the exe in the Windows settings as well. Go to System > Display options > Graphics settings in the Windows settings and click the "Browse" button under the Desktop App list button and then select the correct texture pack ZTP4K.exe just like in the NVIDIA Control Panel. It should get added to the list of apps in the same menu. Now, click it in the list and then "Options" > Select the "High Performance" in the menu that appears. Done! Restart the emulator and the error should now be gone.
Why is everything offset to the side or UI elements are displaying strangely?
This is because you have more than one widescreen cheat / patch active at the same time. If you used the included widescreen patcher tool and widescreen patch, then you must also disable the default widescreen cheat in the game properties. To get to the game properties, first make sure that you have added the folder where your game rom is as a path in the Dolphin Config Settings > Paths tab. Then right click the game in the games list in Dolphin > Properties > AR Codes / Gecko Codes tabs. Then uncheck any active widescreen cheats there. Restart the game (do not load a save state, you must load a save normally in-game) and that should fix it!
I want to use a regular controller for the Wii version, what are the controls for that?
You can play the Wii version using a regular controller if you wish, however since the Wii version was designed with motion controls in mind, some actions are not as intuitive as one might wish on the Wii version in particular. Some information about the controls worth explaining:
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You can control the pointer by holding down the Right Bumper and using the Right Stick to aim.
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To fish in the Wii version using a regular controller, throw the reel into the water. Then when you think you've got a fish on the hook, you need to hold both Right Trigger and Left Stick Up to catch it.
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To aim weapons or other items with a controller on the Wii version, such as with your slingshot or a hawk, hold the R button on your controller and use the Left Stick to aim.
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To do a spin attack on the WIi version using a regular controller, hold Right Trigger, then rotate Right Stick in a circle. You don't need to do it quickly, as spinning the stick too quickly in a circle might not register properly.
I would like to merge all the packs into one single Dolphin, can I do that somehow?
Yes, for all Dolphin packs you can just copy the Load and GameSettings folders from each User folder into one single user folder and that should work (if it asks you if you want to overwrite anything, say "yes").
Updating from an older version is super simple:
Just copy & paste the "GC" and "Wii" folders inside the "User" folder in the texture pack directory over to the new version's User folder and it should work straight away! This will transfer all your saves files over, which are cross compatible between updates.
If you encounter any issues with the texture pack please post them on the Forums or on Discord!
Enjoy!
Download SWITCH Buttons UI Textures (PC/Mac/Linux) (v2.0)
Download SWITCH Buttons UI Textures(Android & iOS) (v2.0)
Download PLAYSTATION Buttons UI Textures (PC/Mac/Linux) (v2.0)
Download PLAYSTATION Buttons UI Textures (Android & iOS) (v2.0)
Default UI Buttons
Switch UI Buttons
Button UI patches generously created and shared by @kelpo#0043
(ONLY COMPATIBLE WITH THE GAMECUBE VERSION)
Special thanks to @MelonSpeedruns for helping and creating several new 4K item icons!
Changelog:
2.0 (2023-03-01):
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400+ new textures (The largest update to date!)
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Over 150 new environment textures have been remade in many areas of the game. The new textures cover the following regions;
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Ordon Village
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Ordon Ranch
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Ordon Spring
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Zora's Domain
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Zora River
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Snowpeak
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Kakariko Village
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Kakariko Graveyard
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The Sacred Grove
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South Hyrule Field
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Lanayru Hyrule Field
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Eldin Hyrule Field
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Death Mountain
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Gerudo Desert
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Hyrule Castle
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Castle Town
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Faron Woods
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Lake Hylia
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Hidden Village
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Several dungeons (including Forest Temple, Goron Mines, Arbiter's Grounds, Temple of Time, Palace of Twilight and the inside of Hyrule Castle)
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New handmade Link textures by skilled artist @Skilar Babcock!
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New material maps, to go along.
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Several new and improved UI textures
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New shaders and visual tweaks (HenrikoMagnifico_Ultra 7.0 and HenrikoMagnifico_Balanced)
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Increased consistency and improved general quality of textures (more textures from scratch have been remade to fit the original style better)
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Several performance optimizations and bug fixes (fixes water reflection bug and more)
1.6.0 (2023-09-01):
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230+ new textures!
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Over 90 new environment textures have been overhauled in many areas of the game, and many new ones have been created from the ground up The new textures cover the following regions;
- Ordon Village
- Ordon Ranch
- Ordon Spring
- Kakariko Village
- The Sacred Grove
- South Hyrule Field
- Lanayru Hyrule Field
- Eldin Hyrule Field
- All the caves (Yes, all of them)
- Gerudo Desert
- Hyrule Castle
- Faron Woods
As well as these dungeons:
- Palace of Twilight (Extensive)
- Arbiter's Grounds
- Lakebed Temple
- Forest Temple
- Goron Mines
- Temple of Time -
New material maps, to go along.
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Several new and improved UI textures
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New creature and enemy textures
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New shaders and visual tweaks (HenrikoMagnifico_Ultra 6.0!)
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Increased consistency and improved quality all around (several textures have been remade to fit the original style better)
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Many emulator improvements (VBI Skip, Cull Vertices on CPU and more)
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Several performance optimizations
1.5.0 (2023-05-01):
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300+ new textures!
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The environment textures have been overhauled in many areas of the game, and many new ones have been created from the ground up as well in 4K! The new textures cover these regions;
- Ordon Village
- Ordon Ranch
- Ordon Spring
- Hidden Village
- Kakariko Village
- Death Mountain
- South Hyrule Field
- Snowpeak
- Gerudo Desert
- Hyrule Castle Town
- Faron Woods
As well as these dungeons:
- Snowpeak Ruins (Extensive)
- Arbiter's Grounds (Extensive)
- Lakebed Temple
- Temple of Time -
New material maps
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Several performance optimizations
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Updated Dolphin versions- with major improvements
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New shaders and visual tweaks
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Increased consistency and improved quality all around!
1.4.0 (2023-01-01):
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Hundreds upon hundreds of new textures, the largest update ever made to the pack!
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Massively overhauled environment and terrain textures in many regions.
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Overhauled the Forest Temple, Goron Mines, Lakebed Temple and Temple of Time (extensively)
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New Link textures (both Hylian and Wolf forms), including alternate armours sets and weapons.
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New item textures, including the bow, dominion rod and water bombs.
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New creature textures including enemies like Tektities, Bokoblins and more.
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New UI textures including both on-screen UI as well as various menus and icons. This includes new map textures, icons, menu fixes and more.
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New material maps have been created to give surfaces and textures depth and more realistic reflections.
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Heavily reduced file sizes (without sacrificing quality!) > Up to 2.7x reduction in file sizes!
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Increased consistency and improved quality all around! Lots of textures have been re-made from scratch to match the original style better.
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Simpler version selection and improved instructions.
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And much, much more!
1.3.0 (2022-06-01):
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Massively overhauled environment and detail textures, including the provinces of;
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Ordona (including Ordon Ranch and Ordon Spring)
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Kakariko Village
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Death Mountain
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South Hyrule Field
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Eldin Field
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Lanayru Field
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Hyrule Castle Town
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Gerudo Desert
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City in the Sky
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Hyrule Castle Sewers
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Faron Woods
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New textures for both Link and Wolf Link in higher resolutions, including the shields and swords, which are now more faithful to the original art style and color palette as well!
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There are several new icons for items as well, and some which have been generously contributed by @MelonSpeedruns. Thanks! The bug where some items would not display HD icons (such as the slingshot and ball & chain) has also been fixed (most likely, it's a deceivingly complex bug to fix!)
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The title screen logo has been remade in 3D and rendered in crispy 4K resolution!
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New UI textures include both the on-screen UI as well as the various menus and icons present all over the game, such as the rupee icon (which is also a custom 3D render). This also includes text boxes and improved font (with correct kerning this time!)
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Numerous new miscellaneous textures! This includes things like leaves of deku babas, pumpkins in Ordon Village, the fish icons in the fishing pond and much more!
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Simpler version selection and improved instructions!
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... and more things I've probably forgot to mention. Enjoy!
1.2.0 (2022-02-01):
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Ordona has been completely overhauled with new 4K textures
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Faron has been completely overhauled as well!
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Hyrule Field upgraded with new terrain, path and vegetation textures
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New night sky texture with higher resolution stars
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Numerous new miscellaneous textures
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Fixed several NPCs having "void eyes"
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New 4K Tall Grass
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...and much more!
1.1.3 (2021-06-01):
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Easy Wii/GameCube version selection (with the groundwork for automatic version selection coming soon)
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Better MacOS compatibility + improved Mac installation instructions
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Support for M1 Macs
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Updated some textures that weren't displaying correctly, most notably in Lake Hylia.
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Updated the Ishiiruka Dolphin fork to support automatic region loading of textures + performance improvements.
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New controller configuration for the Wii version.
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Fixed several oversights and bugs, including mismatched default settings in the 1080p version as well as tesselation issues in Hyrule Field.
1.1.2 (2021-03-16):
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300+ new 4K textures in several key areas of the game!
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New custom made 4K font for all text messages.
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New specular shaders for textures (what makes slippery surfaces shiny and metallic surfaces glossy)
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Over 160 new material maps!
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Brand new 8K textures for Hyrule Field and Hidden Village (for huge textures like the environment, cliff walls etc. where the texture covers a large area)
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Updated cheat codes, including an improved widescreen code which doesn't stutter!
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Shader updates + new color profile for the default shader
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Crash fixes and general bug fixes
1.1.1 (2021-01-29):
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New and improved 4K textures in several areas, including Temple of Time, the Ordon Province, Hidden Village and more!
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Fixed the stuttering issue present in previous releases thanks to a new improved widescreen code, it should be enabled by default! You can still play with the old code if you so please, since it's still included.
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Over 60 new material maps! (What makes textures look rough/shiny, slippery surfaces shiny and metallic surfaces glossy! It's also what provides a simulated sense of "depth" and lighting without physically based lighting.)
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New default input presets for PS4 and Keyboard controls.
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Fixed the "eyes are black" issue which affected a few select NPCs.
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Several bug fixes and other minor improvements.'
1.1.0 (2020-12-24):
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New and improved 4K textures in several areas, including all field areas and caves, trees and more!
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A new standard & post-processing edition selection with greatly increased compatibility with various systems!
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Increased performance over previous releases.
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Internal shader updates and tweaks.
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Several crash fixes
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Full Android Support on Dolphin MMJR!
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Permanently fixed the "some textures are not loading properly in some areas" glitch.
1.0.5 (2020-10-27):
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Many, many bug fixes!
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Full Wii version support out of the box
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Environment texture updates (Focus on Ordona & Hyrule Castle)
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Updated eye textures
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Fixed the hawkeye "black screen" bug
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Shader Tweaks
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New custom shader, "Henriko Magnifico Vanilla Ultra" which s much closer to the original art style.
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Various minor changes.
1.0.4 (2020-08-08):
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~80 new and updated textures. Focused on the user-interface!
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New UI textures (item icons, button textures etc)
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Fixed the infamous "black eyes" glitch present on multiple NPCs.
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Fixed the game not being properly playable on the European (PAL) version of the game.
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Fixed the "1/4 of my screen is weird" bug.
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Laid the groundwork for a W.I.P 60 FPS patch (not quite ready!)
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Shader tweaks for improved visuals.
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Performance improvements and optimizations
1.0.3 (2020-07-26):
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Over 230 edited and updated textures primarily focused on covering the first three dungeons of the game completely; the Forest Temple, the Goron Mines and the Lakebed Temple.
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Fixed the annoying stuttering present in previous releases.
1.0.2 (2020-07-01):
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Over 150 new HD textures! Includes many environment textures like hedges, leaves, bark, rocks, pillars, tiles, ladders, ropes and more. See these screenshots for examples!
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Improved performance and quality of the included shaders.
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Now in the .DDS BC7 format which dramatically reduces file size and improves performance without any noticable quality loss.
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Even easier install, now there's no installer at all! Simply extract the texture pack to your desktop and start using the provided "ZTP4K Dolphin Emulator.exe" file, which is a custom fork of Ishiiruka Dolphin.
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Fixed some bugs (not golden bugs, sorry!)
1.0.1 (2020-06-14):
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Many new and updated textures. I focused on the UI this update!
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Updated shaders + new ones!
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Now has Environment Maps (Improved reflections on shiny and metallic surfaces)!
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Improved installation to make it easy and portable on all systems. No more crashes or error. Simply extract the folder anywhere and play using the provided version of Ishiiruka Dolphin!
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Early W.I.P support for the Wii version of Twilight Princess! Let me know if you experience any bugs or issues.
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New tweaked preset settings, should work reliably now! 1.0.0c (2020-06-02):
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Fixes various bugs.
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Tweaked the shader configuration.
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Updated the instructions manual.
1.0.0 (2020-05-16):
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Initial release